Fraser River Discovery Centre
Our Trips
(Grades 2-5) Determine how personal choices have environmental consequences by "polluting" a model of the lower mainland and brainstorming alternatives to common pollutants.
This program is divided into:
- Introduction to the Centre, Program and Rules (5 minutes)
- PowerPoint Presentation (10 minutes)
- Activities (25 minutes each)
- Pollution Model and Solutions to Pollution (exploration of our hands-on model of non-point source polution in the Fraser Valley)
- Water Conservation Station (Matching game of water saving tips)
- Video: Journey of the Blob (10 minutes)
- Conclusion (5 minutes)
For more information, visit our website or email us.
(Grades 4-7) Explore the economic and technological exchanges between local Indigenous people and early European settlers during the fur trade and become archaeologists as they dig for artifacts that represent key events in the development of BC.
This program is divided into:
- Introduction: PowerPoint Presentation (20 minutes)
- Stations (20 minute stations)
- Archeology Dig (dig in our archeology sandbox for artifacts and explore what those artifacts mean for BC)
- Archaeologist’s Journal (sketch artifacts and make inquiries into their purposes based on archeological data)
- FRDC Trading Post Game (consider value of objects for explorers and Indigenous people in developing BC in a Deal or No Deal inspired competition)
- Conclusion (10 minutes)
For more information, visit our website or email us.
(Grades K-7) Assess the survival needs of white sturgeon with a special focus on evaluating human impacts on the environment. The program includes hands-on stations about sturgeon life cycle and anatomy, and a sturgeon survival game focused on the habitat needs of sturgeon in the Fraser River.
This program is divided into:
- Introduction to the Centre and Program Content (5 minutes)
- PowerPoint (15 minutes)
- Stations (20 minutes each)
- Anatomy and Life Cycle (Explore the life cycle stages of the river sturgeon with our life sized model and perserved samples)
- Sturgeon Survival Game (Consider the obstacles in the different stages of a sturgeons life with this consequence judgement game)
- Station #3 is Age Dependent
- Felt Board Habitat (K-2) (Explore and create a narrative story around the life of sturgeon)
- Water Testing (2-3) (Use the scientific method to test a water sample taken by the class from our boardwalk)
- Tagging Lesson (3-7) (Role-play as marine biologists, using the math inquiry that they would to learn more about sturgeon)
- Conclusion, Theatre (10 minutes)
For more information, visit our website or email us.
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