Discover Ozobots (Virtual Workshop)

Last updated on
Monday, September 14th, 2020
Experience type: 
Virtual Field Trip
Program Description

THIS WORKSHOP, OFFERED VIRTUALLY, WILL INTRODUCE STUDENTS TO THE BASICS OF CODING BY USING A VIRTUAL OZOBOT EMULATOR.  

This workshop introduces students to computational thinking and the technology computer programmers may use. Students work through a series of challenges on Shape Tracer, a simulated Ozobot environment. They will learn how to program the robot to change colour, use loops and move in the most efficient way. This workshop will cover basic coding practices, no coding experience is required. If students have a physical Ozobot they can flash their code to their robot to see it play out in real life.

Find out more about Discover Ozobots Virtual Workshop

Big Ideas
  • Designs can be improved with prototyping and testing.
  • Skills are developed through practice, effort, and action.
  • The choice of technology and tools depends on the task.
  • Complex tasks may require multiple tools and technologies.
  • Complex tasks require the acquisition of additional skills.
  • Design can be responsive to identified needs.
  • COVID Precautions

    n/a

    Trip Details
    City: 
    For Grades: 
    4, 5, 6, 7
    Times Offered: 
    Duration: 
    45 minutes unless otherwise stated.
    Maximum Students: 
    Offered In French: 
    Contact Us
    Also Offered For: 
    Guides, Scouts
    Packages Provided: 
    No Packages Provided
    Fee Details
    Cost Per Student: 
    $0.00
    Cost Per Adult: 
    $0.00
    Fee Notes: 

    Free until March 31, 2021 thanks to funding from the Government of Canada through the CanCode program

    Additional Notes

    Required:

    • Per student: computer or tablet with internet connection
    • District- or school-approved platform for facilitator to talk with class (e.g. Teams, Google Classroom, Zoom)

    Optional:

    • Physical ozobot for students

    Find out more about Discover Ozobots Virtual Workshop